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Movement up Bleak Footseeps Active Skill 1
Tile Information
■ Range of Fire
● Banshee
■ Area of Effect
● Target
Banshee Skill 1

Cold Energy rolls in, attacking enemies in its range at [88% ~ 120.4%]. Increases Banshee's movement by 2 and her Attack by [150 ~ 960] for 2 turns if 2 or more enemies are hit by this skill.

Additional Information Total Genes required to max this skill's level is GeneFrag 340.
Confusion Who Am I Active Skill 2
Tile Information
■ Range of Fire
● Banshee
■ Area of Effect
● Target
Banshee Skill 2

Punishes enemies in her range for no answering her riddle correctly, deals damage at [114% ~ 156.3%] Attack with a [15% ~ 60%] chance of Confusing them for 1 turns. If there is an ally Spooky on the battlefield, this skills ignores [1000 ~ 2080] enemy Defense.

Additional Information Total Genes required to max this skill's level is GeneFrag 1020.
Attack up Punishment for Naughty Children Active Skill 3
Tile Information
■ Range of Fire
● Banshee
■ Area of Effect
● Target
Banshee Skill 3

Cold energy explodes, attacking enemies in its range at [141% ~ 193,2%] Attack. This skill's final power increases by [6% ~ 24%] against Paper type enemies. If there is an ally Spooky on the battlefield, this skill creates a [35% ~ 80%] chance of Stunning enemies in its range for 1 turns.

Additional Information Total Genes required to max this skill's level is GeneFrag 1360.
Drain passive White Witch of the Black Forest Passive Skill
Tile Information
■ Range of Fire
● Banshee
■ Area of Effect
● Target
Banshee Skill 4

Banshee absorbs [5% ~ 23%] of the damage she inflicts on enemies as HP. If there is an ally Spooky on the battlefield, Banshee's Attack increases by [5,5% ~ 10%] and she receives 20% less damage from Rock type.

Additional Information Total Genes required to max this skill's level is GeneFrag 680.

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