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Heal and attack Burn, Burn Active Skill 1
Tile Information
■ Range of Fire
● Spooky
■ Area of Effect
● Target
Spooky Skill 1

Call forth flames that attack enemies in their range at [95% ~ 130.1%] Atttack and heal allies by [52% ~ 70.9%]. The flames also burn [25 ~ 70] MP off all targets in their range.

Additional Information Total Genes required to max this skill's level is GeneFrag 270.
Attack down Burnt Eye Active Skill 2
Tile Information
■ Range of Fire
● Spooky
■ Area of Effect
● Target
Spooky Skill 2

Burns enemies' eyes, inflicting damage at [106% ~ 145.6%] and decreasing their Attack by [10% ~ 19%] for 1 turn. If there is an ally Banshee on the battlefield, this skill additionally decreases their Attack by [20%].

Additional Information Total Genes required to max this skill's level is GeneFrag 810.
Heal and attack Punishment for Good Children Active Skill 3
Tile Information
■ Range of Fire
● Spooky
■ Area of Effect
● Target
Spooky Skill 3

A light explodes, attacking enemies in its range at [141% ~ 193.2%] and healing allies by [76% ~ 103.9%]. The enemies are Weakened for 2 turns and receive [10% ~ 19%] more damage when attacked. If there is an ally Banshee on the battlefield, the skill cast Reflects Damage on Spooky, reflecting [20% ~ 29%] of all incoming damage for 2 turns.

Additional Information Total Genes required to max this skill's level is GeneFrag 1080.
Attack up Red Witch of the Black Forest Passive Skill
Tile Information
■ Range of Fire
● Spooky
■ Area of Effect
● Target
Spooky Skill 4

Spooky's Final Skill Power increases by [5% ~ 69.8%] when her HP is 30% or less. If there is an ally Banshee on the battlefield, this skill cast a Protection effect which has Spooky take 30% of the damage Banshee Receives and Spooky revives with 30%.

Additional Information Total Genes required to max this skill's level is GeneFrag 540.

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